Chance and the Time Wizards' Curse
A downloadable game
----- Initial Conept -----
Chance and the Time Wizards' Curse follows the adventures of a young wanna-be heroine trapped in a fixed moment in time by a Wizard and his time-tinkering daughters.
Chance must track down the tools to help her obtain the shards of a broken time crystal in order to break the curse afflicting her and the world around her. But every time she finds one the world resets, and she must find her tools again or find a way to keep hold of them.
---- Original Brief ------
A prototype top down game inspired by Legend of Zelda: ALttP randomizer.
The goal is simply to create a game concept where the world stays static but the items move location every time you start a new game, turning the classic zelda-like into a rogue-like of sorts.
Initially intended for me to focus my development efforts, giving me a clear goal of someting to achieve, the intention at this time is a project, a way to implement mechanics without getting stuck in tutorial hell. Keep an eye on this page if you want to try out builds of the game when they become available.
Status | Prototype |
Author | Matt Deamer | Long Trail Games |
Genre | Adventure, Action |
Tags | Action-Adventure, Pixel Art, Top-Down |
Development log
- Organizing thoughts to make progression easier38 days ago
- Giving my game a name39 days ago
- Giving items extra value to mitigate difficulty.40 days ago
- Approaches to Random Item Allocation74 days ago
- Applying Logic to Rando Location Assignment80 days ago
- Returning to the Long Trail82 days ago
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